Nemexia 3.5
I. Achievements update
New achievement categories:
- Admiral;
- War;
- Legendary - achievements in this category will not be reset during restarts;
New achievements:
- 2 in Social category;
- 4 in Development category;
- 10 in Admiral category;
- 9 in War category;
- 7 as Legendary (for both normal and endless universes);
Achievement points:
- With every completed achievement, the player will gain a certain amount of achievement points;
- Achievement points will be shown in a special new Ranking menu;
- Achievement points will be shown in every player's profile;
- Achievement points will not be reset during restarts;
Changed achievements:
- Achievement for taking part in a 40 member alliance will now require a 30 member alliance;
- All achievement images are being updated;
New type of achievement rewards:
- Planet pictures;
- Capsules packages;
II. Alliances update
Alliance points:
- Alliance points will be required for level up of the alliance;
- For each 10,000 resources transported to the Team planet, the alliance gets 1 alliance point;
- For each 1,000 battle points the Team planet earns in team battles or sun battles, the alliance gets 1 alliance point;
- For each 10 population of ships stationed to the Team planet, the alliance gets 1 alliance point;
- Alliance points will be shown in the Alliance rankings;
Alliance levels:
- Alliances will be able to level up to level 25;
- Level progress will be shown in the Alliance menu;
- Each new level will provide to the alliance 1 new Alliance Skill point;
- Alliance Skill points can be used to upgrade Alliance skills;
- Alliance level will be shown in the Alliance rankings;
Alliance skills:
- Each alliance will be able to upgrade and use 5 different Alliance skills which provide different bonuses to all the alliance members:
- Increased resource income;
- Decreased construction time of units;
- Decreased price of units;
- Decreased research time of sciences;
- Decreased construction time of buildings;
- Each Alliance skill can be upgraded up to level 5;
- Each upgrade of an Alliance skill requires 1 Alliance Skill point;
- only the Leader or the Assistant Leader can activate alliance skills;
- The alliance skills need to be active in order to provide their bonus;
- Duration of the alliance skill is 24 hours;
- Each alliance will be able to upgrade and use 5 different Alliance skills which provide different bonuses to all the alliance members:
Alliance members limitation:
- The maximum number of alliance members will be determined by the highest level of Government of the Leader;
- Each level of the Government building increases maximum number of alliance members by 3 (30 on level 10);
III. Premium menu update
New premium option - Capsules:
- Capsules packages allow every player to pre-order his most desired and used premium options and get a discount for doing so;
- Once the player gets the capsule, he can use it in the specific premium option's menu;
- There is no limit of capsules the player can get, but some of the premium options included in the package have their own cool downs;