Destroying planets
This Skill gives a chance for an entire Planet to be destroyed. The ships that possess it are the most powerful ones in the game. Whether a Planet is destroyed or not is calculated at the end of the Battle. Keep in mind that if a player has only one Planet, it cannot be destroyed; if they have more than onePlanet and the default one is destroyed, the second Planet becomes default.
Note that a Team planet can’t be destroyed.
Bonus: Gives a chance of up to 30% to destroy the entire Planet being attacked. Each ship provides a certain percentage to the chance. To calculate the chance the amount of Ships is multiplied by the percentage each one gives. Here is a list of the percentages each type of ship adds:
- 1 DeathStar gives a 3%* chance - 10 DeathStars needed for the maximum of 30%.
- 1 Titan gives a 2.5%* chance - 12 Titans needed for the maximum of 30%.
- 1 Queen Nox gives a 1.5%* chance - 20 Queens Nox needed for the maximum of 30%.
These 3% /2.5% /1.5% can be reached when the ship is fully upgraded.More information you can find in each ships description page: DeathStar/Titan/Queen Nox The chance for Planet destruction is reduced by the Defender’s ships which possess the Skill and by the defense available.
For each DeathStars/Titans/Queen Nox the Defender has, at the end of the Battle, the chance is reduced the same way it is increased for the attacker. This is so only for ships who have survived the battle.
For example: If the Attacker has 10 fully upgraded DeathStars and the Defender has 5 fully upgraded Titans the chance will be:
10*3% = 30% (Attacker) from that we have to subtract 5*2.5% = 12.5% (Defender). Ultimately the chance for the Planet to be destroyed is 30% - 12.5% = 17.5%
Defense also reduces the chance for destroying – for each 1000 Population of defense the chance is decreased by 1%. This is so for the amount of defense at the beginning of the Battle
For example: If the Attacker has 10fully upgraded DeathStars and the Defender has 25,000 Population of defense the chance will be:
10*3% = 30% (Attacker) from that we have to subtract 25*1% = 25 % (Defender). Ultimately the chance for the Planet to be destroyed is 30% - 25% = 5%
Note that one Admiral skill "Destroyer" can increase this limit of 30% up to 35%, but the other skill (if defender has it) "Anti-Destroyer" can decrease that 30% to 23%.