Protection
The Protection mode is a Premium option that makes it impossible for anyone to attack, send pirate flights or spy on the player, who has activated it. The player is still able to use their account as usual, except that they can only attack and spy on inactive players. All other flights to the Player's planet (and the Team Planet) are active. The Protection lasts for 72 hours. After it has expired the player must always wait at least 48 hours in order to start another one (regardless if the expired mode is a regular Protection or a Platinum protection).
This mode will not protect you from flights which are already in progress at the moment of activating it. It will only protect you from flights that are started after the mode is activated.
The Protection can be activated only once per month (in this case a month is a calendar month - for example: from the 1stto the 31stof January) but you have the additional option to activate Platinum Protection if you need more time to recover or form your fleet. A player can activate as many Protection modes as they want in a Game Round.
The first activation of Protection mode is free and every subsequent activation costs 50 Credits more than the previous, until the seventh. When a new Round starts counting of activations begins from 0.
Number of Protection activation | Price |
---|---|
First activation of Protection mode | 0 Credits |
Second activation of Protection mode | 50 Credits |
Third activation of Protection mode | 100 Credits |
Fourth activation of Protection mode | 150 Credits |
Fifth activation of Protection mode | 200 Credits |
Sixth activation of Protection mode | 250 Credits |
Seventh and every subsequent activation of Protection mode | 300 Credits |